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Amnesia custom story maker
Amnesia custom story maker









As a programmer, I immediately understand how everything works. Thirdly, the game itself is not difficult from a technical point of view. So there shouldn't have been any problems with porting, it all depends on the developer’s hands. Secondly, all the files are in the public domain, as mentioned above. This will be my first major project and I wonder if it will be something to impress.įirstly, this is one of my favorite games and I know it by heart. And now I became interested in developing more games, I became curious whether I can make a full-fledged adult game with my current knowledge or not and how long it will take me to do it. For six months I have released 3 small games.

amnesia custom story maker amnesia custom story maker

During the COVID quarantines and I had nothing to do so I thought of developing a port to my beloved game, in that I began to learn Unity. I am a student at the Moscow State University, so I learned to program a long time ago. I just took it all and convert it to another engine.ĭoes Amnesia needs a mobile remake? Why did you choose this project? All assets are in open form in the folder with the original game - models, textures, sounds, note texts, etc. From a technical point of view problems do not arise and if they do then solutions are easily googled. At the request of Frictional Games, I had to change the name of the project to "Sclerosis", as well as promise them that the release version will be free for everyone. What difficulties have arisen and still arise during the remake?Īlmost none, except for legal ones.

amnesia custom story maker

Also, the tools provided by Frictional Games for creating mods are used - with little help reading them it is easier to understand how the game works inside and in which direction I should move on. In addition to the engine, I use Adobe Photoshop to correct some textures.

amnesia custom story maker

Programming is carried out exclusively in C# - Unity knows no other. Unity is simpler and not so greedy in terms of performance, Thats the main aspect I need for mobile devices. It can’t be compared with Unreal of course, but I has All the tools I need. The game is being fully developed on the Unity engine, and it offers an interfaces for reading input, also a physics engine packed with good graphics. What kind of tools do you use? Do you have to use any programming language? What libraries do you have to work with?











Amnesia custom story maker